The Lokalise Alternative Built for Indie iOS & Android Devs

By The strings.dev team · Last updated

Who it's for

  • Indie & small-team iOS / Android developers
  • Native .xcloc / strings.xml localization
  • One free language; unlimited languages at $20/mo

Frequently asked questions

Is strings.dev a cheaper alternative to Lokalise?

It uses a different pricing model rather than simply undercutting. strings.dev has a real free tier (Indie: 1 project, 1 language, unlimited word translations) and a flat Indie Plus tier at $20/mo, or $10/mo billed annually, for unlimited languages, 2 projects, brand context, and the QA & analytics dashboard. There are no per-seat charges. Lokalise pricing is plan- and seat-based (as of 2026 — check their current pricing).

Does strings.dev have a free tier like Lokalise?

Yes. The Indie tier is free: 1 project, 1 language, unlimited word translations, plus app and brand localization context. It's enough to ship your first localized release. Multiple languages, a second project, and the QA & analytics dashboard require Indie Plus ($20/mo, or $10/mo billed annually).

Do I need to convert my files to XLIFF?

No. strings.dev takes native Xcode .xcloc bundles (including .xcstrings String Catalogs) and Android strings.xml (including <plurals>) directly, and returns the same format. There's no XLIFF export/import step.

Can strings.dev translate my App Store or Play Store listing?

No. strings.dev localizes in-app native strings only — the .xcloc and strings.xml files in your project. It does not translate App Store Connect or Play Store metadata, screenshots, or marketing website copy.

Related

Start free on the Indie plan